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Rusty Roguelike

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Devlog

  • Into the Woods
    October 22, 2020 by smokku#rust, #roguelike, #wasm
    This update brings a new Area - The Woods. With new creatures and villains. Also, a major UI overhaul and experience system... Continue reading
  • Town
    July 17, 2020 by smokku
    1
    #town
    Added starting Town New Symmetric Shadow-casting Field of Vision algorithm New A* pathfinding with heuristic algorithm... Continue reading
  • Mapgen bonanza
    June 11, 2020 by smokku#procedural, #mapgen
    I’ve completed Section 3 of Roguelike Tutorial - In Rust , so there is a ton of new map generators in use. These give a lot more interesting exploration. With doors... Continue reading
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